POWERFULL, LIKE DWARVES

and like Dwarves we are small yet mighty. We can carry a heavy load or take on overwhelming challenges with crazed excitement - yet easily fit into anyone's budget; or a corner of the room - the dwarves I mean.

FLEXIBLE

We have done work for many companies that don’t share the same timezone or border. We will fit your schedule, no matter where you are. Your dateline becomes ours. See some examples [ here ]

APROACHABLE

We realize that some businesses would like to implement more engaging visuals to demonstrate their products, but don’t know where to start. We can help. We like to be a solution to your problems - not an addition.

FAST

We all wish we had more time to do everything - we've got used to tight deadlines and revel in the challenge. It's a sickness really.

EXPERIENCE

We’ve worked in many facets of digital media. We'll find a solution that fits you - not us.

CONCEPTUAL

Sometimes coming up with a way of delivering your message can be daunting - not only do you need help with producing the visuals you need the idea. We can help. :[ more ]

ABOUT MOTIONART

Motionart is a full-service 3D production studio and provides high-end graphics and animation services to fit just about any requirement. Specializing in modeling, animation, visual effects and compositing. Motionart brings experience from film, television and the games industry. We also provide technical direction for a wide range of projects.

Motionart also develops digital assets for film and media entertainment. Current products include a Virtual Trees & Foliage series, PANORAMICA, TreeFarm and the new HUMANITY|3D series. All intended for use in the Film, Graphics and, Architectural industry. Our product philosophy is to make time saving solutions affordable, effective and production/pipeline friendly, ready for artists and studios at all levels.

David began his creative journey as a classical animator, trained at Sheridan College. David jumped aboard the developing desktop 3D animation phenomenon in the early 1990s, and founded Motionart in 1995. David’s name is well recognized in the 3D community, and he has produced awe-inspiring work for such companies as Disney, Universal Studios and Showquest/Vekoma. His work has been showcased in many TV commercials, magazines and music videos. In 1999 David released the first of his personal tool sets used to create his stunning artwork to the public; Virtual Trees and Foliage has become an industry standard for creating photo realistic art. A few noteworthy users are: Microsoft - Industrial Light & Magic - Dreamworks - Disney and - Rhythm & Hues.

~ Tom Marlin - Marlin Studios

LAVISH PRAISE

Received willingly under very mild duress.
  • Usually we hire Motionart when the quantity or complexity of our projects demands extra help. In those cases David has worked together with our staff, being assigned to various elements and scenes of a film. In 2001 we also began sending over complete projects to Motionart based on a few briefs or storyboards. In both cases David always delivered quality work!
    Håvard S. Heltberg // CEO Frost Production AS
  • A very important part of our job is our deadlines. If we don’t deliver on time, the losses can be substantial for all parties involved. David understands that, and shows a remarkable ability to be both creative and efficient.
    William Hires // CEO Showquest|Vekoma - Tiltworks
  • I'm very happy the work and relationship I have from David and Motionart. He knew what I was envisioning from only a few phone calls and delivered something even better.
    Don Nowak // Bradley-Morris, Inc. (BMI)
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